Our Rubric: Visual Appeal * Pleasing to eye * Images are well connected to information * Balance of images, video, and text * Visually draws in the audience * High-quality images and editing Clarity * Ability of the
Peer Review: Evaluating Detroit
LA Jazz’s evaluation of Detroit’s Scalar project. Using LA’s rubric Innovation Engagement Functionality Aesthetics Relevance Information Definition: point of project is clear and stands out from other projects the user’s interaction with the site the user’s ability to navigate
Peer Review: New Orleans
New Orleans Scalar Project Rubric: Evaluating New Orleans Scores are Indicated in Bold Type Clarity/Organization Scale 1-3 Are the tabs clear enough? Too broad? Accessible? 1- Lacks specificity. Categorized inappropriately or not at all. 2- All assigned topics are addressed
Peer Review- Kansas City
Project Rubric Scalar Project Rubric Effectiveness of Specific City Narrative 1 2 3 4 5 Creative representation of information 1 2 3 4 5 Presence of a visual narrative 1 2 3 4 5 Diversification of representation 1 2 3
Gaming
Gaming The two video games I ended up playing were, “Papers, Please” and “The Walking Dead”. A common theme I notice between the two games is decisions and consequences. In both games the storyline or narrative is heavily dependent on
Game Writing Assignment Ajani Santos
In both the games I played, Papers, Please and The Walking Dead, one theme I noticed play a big role was decision making. In each game, pretty much every decision the player made while playing had some sort of effect
Games Assignment Courtney Power
Upon entering our game-playing session, my expectations were low. I briefly understood the way Papers, Please, and The Stanley Parable functioned based on our discussion in class, however I really didn’t think there was much to either of the
Games Assignment
1- As we discussed in class, a general theme in these games is choice. Making decisions and realizing their consequences, is what makes a game a game. The individual playing these games can only engage in the narrative by participating
Games Assignment Mike Diana
Michael Diana Games Assignment I have been an avid gamer since my youth so I consider myself something of an expert in these matters. In this brief essay I will reflect upon two games: “Papers Please” and “The Stanley
DH Games Assignment
Alex Bicks 4/20/15 I played Papers, Please and the Walking Dead, and although the two diverge in structure pretty quickly, they do have a few similarities. First, both games place significant emphasis on single instances of binary decision-making, some of which are more